منابع مشابه
Implementation and Evaluation of a Multiplayer Pong Game
Mobile gaming is a new frontier of the gaming industry with an ever increasing market share. Augmenting processing capabilities coupled with mobile sensing technology are some key ingredients contributing to a steady growth of innovative gaming solutions. In these settings, players could interact with each other in the context they are immersed in and exploit proximity, local information throug...
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This paper presents the creation of the Pong game running on an FPGA with a computer display connected to it. The game is optimized to work on both LCD and CRT displays too. The game is implemented from scratch, it has the two pads (one read and one blue) drawn on the screen, the green ball is also drawn and the background is painted in white. Everything is implemented in hardware on an FPGA, s...
متن کاملusing game theory techniques in self-organizing maps training
شبکه خود سازمانده پرکاربردترین شبکه عصبی برای انجام خوشه بندی و کوانتیزه نمودن برداری است. از زمان معرفی این شبکه تاکنون، از این روش در مسائل مختلف در حوزه های گوناگون استفاده و توسعه ها و بهبودهای متعددی برای آن ارائه شده است. شبکه خودسازمانده از تعدادی سلول برای تخمین تابع توزیع الگوهای ورودی در فضای چندبعدی استفاده می کند. احتمال وجود سلول مرده مشکلی اساسی در الگوریتم شبکه خودسازمانده به حسا...
DirectX 11 Reyes Rendering
We map reyes-rendering to the GPU by leveraging new features of modern GPUs exposed by the Microsoft DirectX11 API. That is, we show how to accelerate reyes-quality rendering for realistic real-time graphics. In detail, we discuss the implementation of the split-and-dice phase via the Geometry Shader, including bounds on displacement mapping; micropolygon rendering without standard rasterizatio...
متن کاملUsing Artificial Neural Networks to Play Pong
This paper examines the possibility of using Artificial Neural Networks to control AI for simple computer games, specifically pong. Simple games have always been popular, but AI opponents have routines that are easily predictable. Ultimately, the methods attempted in this paper did not create Artificial Neural Net controllers capable of controlling the paddle to hit the ball reliably.
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ژورنال
عنوان ژورنال: Bonfring International Journal of Software Engineering and Soft Computing
سال: 2016
ISSN: 2250-1045,2277-5099
DOI: 10.9756/bijsesc.8274